This study is currently not recruiting participants.

The effect of the uncanny valley and narrative endings on narrative message compliance

  • STATUS
    Not Recruiting
Updated on 19 February 2024

Summary

Our long-term goal is to determine the factors of avatars that will affect persuasiveness and design appropriate scenarios to embed the design principles into media applications. Our purpose of this study is to explore how the compliance with the narrative persuasive messages change with respect to the uncanny valley phenomenon and different narrative endings.

Description

Our long-term goal is to determine the factors of avatars that will affect persuasiveness and design appropriate scenarios to embed the design principles into media applications. Our purpose of this study is to explore how the compliance with the narrative persuasive messages change with respect to the uncanny valley phenomenon and different narrative endings.

Details
Condition healthy
Age 100years or below
Clinical Study IdentifierTX8474
Last Modified on19 February 2024

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